Showing posts with label tests. Show all posts
Showing posts with label tests. Show all posts
Monday, 28 February 2011
GI test + c4d ( advanced renderer )
a quick test to see if I can in fact can do shiny 3D. Or contemporary chrome teapot. This test uses GI ( calculated for object and camera move ) to test for artifacts. Render took about 20 minutes.
Saturday, 16 October 2010
Fiji timelapse
.
I usually loath sunset time-lapses but when I shot this while on a Fiji Island last week, I was testing out a new remote timer i brought before leaving London. At the time I was punching in different intervals testing how flexible the unit was, but ultimately I regret not setting it up properly because of the sweet way the night sky pushed thru the blue. Also how the stars are quite sharp - the 1080 image is really great. I roughly re-timed it in After effects to smooth it out but its still a bit steppy. Fiji is all sorts of great times.
I usually loath sunset time-lapses but when I shot this while on a Fiji Island last week, I was testing out a new remote timer i brought before leaving London. At the time I was punching in different intervals testing how flexible the unit was, but ultimately I regret not setting it up properly because of the sweet way the night sky pushed thru the blue. Also how the stars are quite sharp - the 1080 image is really great. I roughly re-timed it in After effects to smooth it out but its still a bit steppy. Fiji is all sorts of great times.
Friday, 28 May 2010
projection man + T4D smoke test
This is projection man ( C4D ) test using a building modeled from photos then textured by projecting those photos onto the geometry. Turbulence 4D was used to generate the smoke and fire. This is my first test using T4D, and the plug has since been updated but I have not had another chance to look at it. The photos used for the modeling and projections are below.
Friday, 11 December 2009
early mood film and crowd tests
Early on back in December 08 when Yes Virginia was perhaps going to be much smaller i set to work on the film by myself. One thing that i knew would be problematic would be to get the city streets to have the right density of extras for a busy city. So i made a quick hack-job of a crowd generator in my 3d software that actually became quite powerful. It meant i could have several character variations. Also all the crowd 'clones' of those variations would use the one 32 frame walk cycle but each use of that walk cycle would be randomly offset to give the impression that each clone was unique. The opening shot on this mood film has over 150 clones walking down the left hand side of the street. I dont have collision detection or anything like that but felt it did the job for wide shots. Music here is Wilco.
Tuesday, 1 December 2009
RBC - Shiny Happy Relay - pitch clips.
Here are the clips I furnished to the agency with the original pitch, the first one shows how I wanted the runners to group together and the second was an example of how I saw the rotational sets would work to transition through the diverse regions of Canada.
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